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UID:225@cds.iisc.ac.in
DTSTART;TZID=Asia/Kolkata:20260925T110000
DTEND;TZID=Asia/Kolkata:20260925T120000
DTSTAMP:20260903T072204Z
URL:https://cds.iisc.ac.in/events/ph-d-thesis-colloquium-102-cds-25-septem
 ber-2026-from-reconstructing-scenes-to-geometry-guided-synthesis/
SUMMARY:Ph.D: Thesis Colloquium: 102: CDS: 25\, September 2026 "From Recons
 tructing Scenes to Geometry-Guided Synthesis"
DESCRIPTION:DEPARTMENT OF COMPUTATIONAL AND DATA SCIENCES\nPh.D. Thesis Col
 loquium\n\n\n\nSpeaker: Mr. Ankit Dhiman\nS.R. Number: 06-18-00-11-12-21-1
 -20342\nTitle: "From Reconstructing Scenes to Geometry-Guided Synthesis"\n
 Research Supervisor: Prof. Venkatesh Babu\nDate &amp\; Time : September 25
 \, 2026 (Friday)\, 11:00 AM\nVenue : #102\, CDS Seminar Hall\n\n\n\nABSTRA
 CT\nRecent 3D representations such as Neural Radiance Fields and 3D Gaussi
 an Splatting have advanced the field of photorealistic novel-view synthesi
 s from posed images. Beyond the task of novel-view synthesis\, these 3D re
 presentations aggregate 2D foundation model predictions across views and p
 rovide geometric conditional signals to generative models for complex task
 s. This thesis explores this broader role\, progressing from (1) improving
  the underlying 3D representations\, to (2) resolving inconsistencies in c
 ross-view predictions\, and finally (3) using recovered geometry to guide 
 generative models. Specifically\, the thesis is organized into three parts
 :\n\n 	Neural Scene Representations: The first part focuses on three limit
 ations of current neural scene representations: (i) modeling stratified sc
 enes\, (ii) the high computational cost for reconstruction form high-resol
 ution multi-view images\, and (iii) aliasing in dynamic scenes. Strata-NeR
 F models stratified scenes using a vector-quantized latent-conditioned rad
 iance field that learns transitions between different levels without super
 vision. Turbo-GS accelerates the fitting of 3D Gaussian Splatting for high
 -resolution multi-view inputs. For dynamic scenes\, we show that motion ch
 anges the effective sampling rate and derive a motion-aware filter to redu
 ce aliasing across scale and time. Together\, these works improve the effi
 ciency and robustness of neural scene representations.\n 	Lifting 2D Cues 
 into 3D: The second part uses a 3D representation to aggregate 2D predicti
 ons that are consistent for a single view but inconsistent across views. C
 hromaDistill colorizes scenes captured without color (legacy grayscale and
  Infrared image sequences) by distilling a pretrained colorization model i
 nto the 3D representation during training. This makes the predicted color 
 consistent across views. UniC-Lift lifts per-image instance masks into a 3
 D Gaussian representation and directly predicts consistent instance labels
 \, avoiding the post-processing clustering stage used by earlier methods.\
 n 	Geometry-Conditioned Generation: The third part explores whether explic
 it scene geometry can constrain generative models. Mirror reflection synth
 esis is a challenging test for generative models as the reflected content 
 on the mirror should be determined by the scene geometry and an incorrect 
 reflection is immediately apparent. Reflecting Reality introduces a depth-
 conditioned approach to the aforementioned task together with the large-sc
 ale synthetic SynMirror dataset. MirrorVerse improves its generalization b
 y introducing greater diversity in synthetic scenes through SynMirrorV2. G
 eoMirror takes a further step by computing the reflected scene geometry ex
 plicitly and using it to guide generation. Finally\, GeoNoise extends this
  idea beyond reflections\, using scene geometry to guide the generative pr
 ocess itself for training-free\, geometry-consistent novel-view synthesis.
 \n\nThis thesis advances neural scene representations by making them more 
 efficient and robust to aliasing artifacts\, and shows the importance of m
 aking geometry explicit for reliable visual prediction and generation. Thi
 s is important when correctness is defined in physical terms\, and plausib
 ility is insufficient. As geometry-consistent novel-view synthesis and hig
 h-fidelity dynamic reconstruction continue to advance\, these ideas open n
 ew avenues toward monocular dynamic novel-view synthesis and geometrically
  consistent video and world models.\n\n\n\nALL ARE WELCOME
CATEGORIES:Events,Ph.D. Thesis Colloquium
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